use std::sync::Arc;
use super::ConcurrencyLimit;
use tokio::sync::Semaphore;
use tower_layer::Layer;
#[derive(Debug, Clone)]
pub struct ConcurrencyLimitLayer {
    max: usize,
}
impl ConcurrencyLimitLayer {
    pub fn new(max: usize) -> Self {
        ConcurrencyLimitLayer { max }
    }
}
impl<S> Layer<S> for ConcurrencyLimitLayer {
    type Service = ConcurrencyLimit<S>;
    fn layer(&self, service: S) -> Self::Service {
        ConcurrencyLimit::new(service, self.max)
    }
}
#[derive(Debug, Clone)]
pub struct GlobalConcurrencyLimitLayer {
    semaphore: Arc<Semaphore>,
}
impl GlobalConcurrencyLimitLayer {
    pub fn new(max: usize) -> Self {
        Self::with_semaphore(Arc::new(Semaphore::new(max)))
    }
    pub fn with_semaphore(semaphore: Arc<Semaphore>) -> Self {
        GlobalConcurrencyLimitLayer { semaphore }
    }
}
impl<S> Layer<S> for GlobalConcurrencyLimitLayer {
    type Service = ConcurrencyLimit<S>;
    fn layer(&self, service: S) -> Self::Service {
        ConcurrencyLimit::with_semaphore(service, self.semaphore.clone())
    }
}