pub type ImgRefMut<'a, Pixel> = Img<&'a mut [Pixel]>;Expand description
Same as ImgRef, but mutable
Pass this structure by value (i.e. ImgRef, not &ImgRef).
Aliased Type§
struct ImgRefMut<'a, Pixel> {
pub buf: &'a mut [Pixel],
pub stride: usize,
pub width: u32,
pub height: u32,
}Fields§
§buf: &'a mut [Pixel]👎Deprecated: Don’t access struct fields directly. Use buf(), buf_mut() or into_buf()
Storage for the pixels. Usually Vec<Pixel> or &[Pixel]. See ImgVec and ImgRef.
Note that future version will make this field private. Use .rows() and .pixels() iterators where possible, or buf()/buf_mut()/into_buf().
stride: usize👎Deprecated: Don’t access struct fields directly. Use stride()
Number of pixels to skip in the container to advance to the next row.
Note: pixels between width and stride may not be usable, and may not even exist in the last row.
width: u32👎Deprecated: Don’t access struct fields directly. Use width()
Width of the image in pixels.
Note that this isn’t same as the width of the row in the buf, see stride
height: u32👎Deprecated: Don’t access struct fields directly. Use height()
Height of the image in pixels.
Implementations§
source§impl<'a, T> ImgRefMut<'a, T>
impl<'a, T> ImgRefMut<'a, T>
sourcepub fn sub_image(
&'a mut self,
left: usize,
top: usize,
width: usize,
height: usize
) -> ImgRef<'a, T>
pub fn sub_image( &'a mut self, left: usize, top: usize, width: usize, height: usize ) -> ImgRef<'a, T>
Turn this into immutable reference, and slice a subregion of it