pub type ImgRefMut<'a, Pixel> = Img<&'a mut [Pixel]>;
Expand description
Same as ImgRef
, but mutable
Pass this structure by value (i.e. ImgRef
, not &ImgRef
).
Aliased Type§
struct ImgRefMut<'a, Pixel> {
pub buf: &'a mut [Pixel],
pub stride: usize,
pub width: u32,
pub height: u32,
}
Fields§
§buf: &'a mut [Pixel]
👎Deprecated: Don’t access struct fields directly. Use buf(), buf_mut() or into_buf()
Storage for the pixels. Usually Vec<Pixel>
or &[Pixel]
. See ImgVec
and ImgRef
.
Note that future version will make this field private. Use .rows()
and .pixels()
iterators where possible, or buf()
/buf_mut()
/into_buf()
.
stride: usize
👎Deprecated: Don’t access struct fields directly. Use stride()
Number of pixels to skip in the container to advance to the next row.
Note: pixels between width
and stride
may not be usable, and may not even exist in the last row.
width: u32
👎Deprecated: Don’t access struct fields directly. Use width()
Width of the image in pixels.
Note that this isn’t same as the width of the row in the buf
, see stride
height: u32
👎Deprecated: Don’t access struct fields directly. Use height()
Height of the image in pixels.
Implementations§
source§impl<'a, T> ImgRefMut<'a, T>
impl<'a, T> ImgRefMut<'a, T>
sourcepub fn sub_image(
&'a mut self,
left: usize,
top: usize,
width: usize,
height: usize
) -> ImgRef<'a, T>
pub fn sub_image( &'a mut self, left: usize, top: usize, width: usize, height: usize ) -> ImgRef<'a, T>
Turn this into immutable reference, and slice a subregion of it